Performance database
Choose your handheld and game, then compare the reported settings. Different scenes, graphics profiles and test dates can produce different results.
1 games · 5 devices in this selection
Average FPS
56
High preset; 16x anisotropic filtering; TAA.
Test date not reported · Added to Atlas Sep 11, 2026
SETTINGS: High preset; 16x anisotropic filtering; TAA. Historical Notebookcheck review published 2025-08-25; this is not a new hardware test. Exact device: Lenovo Legion Go S SteamOS with AMD Ryzen Z2 Go, Radeon 680M and 32GB LPDDR5X-6400. The source maps Performance mode to approximately 30–35W while gaming; specifications list 30W sustained and 40W short boost. Evidence: the visually verified gaming-results table reports this measured average FPS. The documented test profile uses native resolution with the listed AA/AF treatment and makes no upscaling or frame-generation output claim. Exact test date, game build, driver/SteamOS build, power connection, capture tool, duration, run count and full per-option menu are unavailable. 1% and 0.1% lows and battery life remain blank. Source checking is not a fresh performance test.
Source checked Sep 11, 2026. Checking a source is not a new performance test.
Average FPS
80
Low preset; 16x anisotropic filtering; TAA.
Test date not reported · Added to Atlas Sep 11, 2026
SETTINGS: Low preset; 16x anisotropic filtering; TAA. Historical Notebookcheck review published 2025-08-25; this is not a new hardware test. Exact device: Lenovo Legion Go S SteamOS with AMD Ryzen Z2 Go, Radeon 680M and 32GB LPDDR5X-6400. The source maps Performance mode to approximately 30–35W while gaming; specifications list 30W sustained and 40W short boost. Evidence: the visually verified gaming-results table reports this measured average FPS. The documented test profile uses native resolution with the listed AA/AF treatment and makes no upscaling or frame-generation output claim. Exact test date, game build, driver/SteamOS build, power connection, capture tool, duration, run count and full per-option menu are unavailable. 1% and 0.1% lows and battery life remain blank. Source checking is not a fresh performance test.
Source checked Sep 11, 2026. Checking a source is not a new performance test.
Average FPS
7
Ultra High preset; 16x anisotropic filtering; TAA.
Test date not reported · Added to Atlas Sep 11, 2026
SETTINGS: Ultra High preset; 16x anisotropic filtering; TAA. Historical Notebookcheck review published 2025-08-25; this is not a new hardware test. Exact device: Lenovo Legion Go S SteamOS with AMD Ryzen Z2 Go, Radeon 680M and 32GB LPDDR5X-6400. The source maps Performance mode to approximately 30–35W while gaming; specifications list 30W sustained and 40W short boost. Evidence: the visually verified gaming-results table reports this measured average FPS. The documented test profile uses native resolution with the listed AA/AF treatment and makes no upscaling or frame-generation output claim. Exact test date, game build, driver/SteamOS build, power connection, capture tool, duration, run count and full per-option menu are unavailable. 1% and 0.1% lows and battery life remain blank. Source checking is not a fresh performance test.
Source checked Sep 11, 2026. Checking a source is not a new performance test.
Average FPS
75
Medium preset; 16x anisotropic filtering; TAA.
Test date not reported · Added to Atlas Sep 11, 2026
SETTINGS: Medium preset; 16x anisotropic filtering; TAA. Historical Notebookcheck review published 2025-08-25; this is not a new hardware test. Exact device: Lenovo Legion Go S SteamOS with AMD Ryzen Z2 Go, Radeon 680M and 32GB LPDDR5X-6400. The source maps Performance mode to approximately 30–35W while gaming; specifications list 30W sustained and 40W short boost. Evidence: the visually verified gaming-results table reports this measured average FPS. The documented test profile uses native resolution with the listed AA/AF treatment and makes no upscaling or frame-generation output claim. Exact test date, game build, driver/SteamOS build, power connection, capture tool, duration, run count and full per-option menu are unavailable. 1% and 0.1% lows and battery life remain blank. Source checking is not a fresh performance test.
Source checked Sep 11, 2026. Checking a source is not a new performance test.
Average FPS
57.2
High Preset 16xAF TAA.
Test date not reported · Added to Atlas Sep 9, 2026
SETTINGS: High Preset 16xAF TAA. Historical source review published 2024-01-18. Lenovo Legion Go 8APU1, Ryzen Z1 Extreme, Radeon 780M, 16GB DDR5-7500. The review used a 30W maximum TDP and automatic high cooling. This power limit is not a measurement of sustained consumption; VRAM allocation is not specified. Evidence: the review's game benchmark table, matching game row and graphics column, with the setting tooltip checked and table visually verified. Published average 57.2 FPS at 1920 × 1080. AF/AA labels preserve the source's notation; unspecified values are not inferred. The named preset and listed overrides are documented, but a full per-option menu, frame-generation state, cap, exact test date, capture duration, run count and driver/OS builds are unavailable. Upscaling is unspecified except where the setting explicitly says FSR off. Power connection is not identified per result. Lows and battery life remain blank. Source checking is not a new performance test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
84.2
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
67.7
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
83.8
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
109.3
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
32.4
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
85.2
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.