Performance database
Choose your handheld and game, then compare the reported settings. Different scenes, graphics profiles and test dates can produce different results.
8 games · 1 devices in this selection
Average FPS
36.5
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Low preset, async compute enabled, FSR 2 Quality; framerate caps and variable refresh disabled, tearing allowed. Battery power was used unless the profile explicitly says wall power; stock manufacturer profiles were retained. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture tool and duration, run count, game build, driver, OS and VRAM allocation are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
41.3
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Low preset, async compute enabled, FSR 2 Quality; framerate caps and variable refresh disabled, tearing allowed. Battery power was used unless the profile explicitly says wall power; stock manufacturer profiles were retained. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture tool and duration, run count, game build, driver, OS and VRAM allocation are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
56.3
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Low preset, async compute enabled, FSR 2 Quality; framerate caps and variable refresh disabled, tearing allowed. Battery power was used unless the profile explicitly says wall power; stock manufacturer profiles were retained. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture tool and duration, run count, game build, driver, OS and VRAM allocation are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
20.2
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Low preset, async compute enabled, FSR 2 Quality; framerate caps and variable refresh disabled, tearing allowed. Battery power was used unless the profile explicitly says wall power; stock manufacturer profiles were retained. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture tool and duration, run count, game build, driver, OS and VRAM allocation are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
37.5
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Low preset, async compute enabled, FSR 2 Quality; framerate caps and variable refresh disabled, tearing allowed. Battery power was used unless the profile explicitly says wall power; stock manufacturer profiles were retained. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture tool and duration, run count, game build, driver, OS and VRAM allocation are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
29.2
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Low preset, async compute enabled, FSR 2 Quality; framerate caps and variable refresh disabled, tearing allowed. Battery power was used unless the profile explicitly says wall power; stock manufacturer profiles were retained. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture tool and duration, run count, game build, driver, OS and VRAM allocation are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 9, 2026
Historical benchmark originally published as video on 2024-04-14 and adapted to the linked article on 2024-05-02. Settings: DirectX 12, Medium preset, variable rate shading disabled, framerate caps and variable refresh disabled, tearing allowed. Battery power and stock manufacturer profiles were used. Values are read from the matching GamersNexus chart: measured average FPS, 1% low and 0.1% low. Exact test date, capture duration, run count, game build, driver, OS, VRAM allocation and frame-generation state are not documented; unavailable fields remain blank. Source checking on 2026-09-09 is not a new hardware test.
Source checked Sep 9, 2026. Checking a source is not a new performance test.
Average FPS
32.74
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Test route: Street Fighter 6 benchmark — Battle Hub
SCENE: Battle Hub. This is one scenario of the Street Fighter 6 benchmark, not an average across all three scenarios. Historical review published 2023-07-20. Device: ASUS ROG Ally, Ryzen Z1 Extreme. Settings: 1920 × 1080, highest graphics settings, 28W comparison test. Upscaling, render scale, cap, individual graphics options and VRAM allocation are not separately disclosed. Evidence: Street Fighter 6 comparison chart in the linked review; matching Battle Hub bar, 32.74 FPS. Benchmark scenario result, not an instantaneous overlay reading. DROIX cautioned that these launch-era manufacturer drivers made comparisons provisional. This does not represent current driver performance. Exact test date, driver version, capture duration, run count, lows and a battery run tied to this scenario are unavailable. Source checking is not a retest.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
32.87
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Test route: Street Fighter 6 benchmark — Fighting Ground
SCENE: Fighting Ground. This is one scenario of the Street Fighter 6 benchmark, not an average across all three scenarios. Historical review published 2023-07-20. Device: ASUS ROG Ally, Ryzen Z1 Extreme. Settings: 1920 × 1080, highest graphics settings, 28W comparison test. Upscaling, render scale, cap, individual graphics options and VRAM allocation are not separately disclosed. Evidence: Street Fighter 6 comparison chart in the linked review; matching Fighting Ground bar, 32.87 FPS. Benchmark scenario result, not an instantaneous overlay reading. DROIX cautioned that these launch-era manufacturer drivers made comparisons provisional. This does not represent current driver performance. Exact test date, driver version, capture duration, run count, lows and a battery run tied to this scenario are unavailable. Source checking is not a retest.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
33.9
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: DirectX 12; Prioritize Performance preset; FSR 2 Quality. FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 15W (Performance; battery). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 33.9 FPS; 1% low 25.6 FPS; 0.1% low 23.5 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
28.15
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Test route: Street Fighter 6 benchmark — World Tour
SCENE: World Tour. This is one scenario of the Street Fighter 6 benchmark, not an average across all three scenarios. Historical review published 2023-07-20. Device: ASUS ROG Ally, Ryzen Z1 Extreme. Settings: 1920 × 1080, highest graphics settings, 28W comparison test. Upscaling, render scale, cap, individual graphics options and VRAM allocation are not separately disclosed. Evidence: Street Fighter 6 comparison chart in the linked review; matching World Tour bar, 28.15 FPS. Benchmark scenario result, not an instantaneous overlay reading. DROIX cautioned that these launch-era manufacturer drivers made comparisons provisional. This does not represent current driver performance. Exact test date, driver version, capture duration, run count, lows and a battery run tied to this scenario are unavailable. Source checking is not a retest.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
42.4
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: Vulkan; Favor Performance preset. Upscaling is not separately documented. FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 25W (Turbo; battery). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 42.4 FPS; 1% low 26 FPS; 0.1% low 23.1 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
27.8
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: DirectX 12; Low preset; FSR 2.1 Quality (source dimensions 66% of output width and height). FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 15W (Performance; battery). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 27.8 FPS; 1% low 17.8 FPS; 0.1% low 15.3 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
14.8
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: DirectX 12; Prioritize Performance preset; FSR 2 Quality. FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 10W (Silent; battery). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 14.8 FPS; 1% low 11.6 FPS; 0.1% low 11 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
35.2
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: Vulkan; Favor Performance preset. Upscaling is not separately documented. FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 15W (Performance; battery). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 35.2 FPS; 1% low 20.4 FPS; 0.1% low 18.5 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
44.1
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: DirectX 12; Low preset; FSR 2.1 Quality (source dimensions 66% of output width and height). FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 30W (Turbo; wall power). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 44.1 FPS; 1% low 28.6 FPS; 0.1% low 24.3 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
44.1
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: DirectX 12; Prioritize Performance preset; FSR 2 Quality. FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 30W (Turbo; wall power). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 44.1 FPS; 1% low 33.4 FPS; 0.1% low 28.5 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
43.2
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: DirectX 12; Prioritize Performance preset; FSR 2 Quality. FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 25W (Turbo; battery). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 43.2 FPS; 1% low 33.5 FPS; 0.1% low 28.5 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
43
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: Vulkan; Favor Performance preset. Upscaling is not separately documented. FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 30W (Turbo; wall power). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 43 FPS; 1% low 26.5 FPS; 0.1% low 23.2 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
41.7
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical comparison: video 2024-04-14; article 2024-05-02. Device: ROG Ally Z1 Extreme. Settings: DirectX 12; Low preset; FSR 2.1 Quality (source dimensions 66% of output width and height). FPS caps and VRR disabled; tearing allowed. Stock manufacturer power profile: 25W (Turbo; battery). Wall-powered tests used a fully charged battery. Evidence: matching 1080p chart and device/profile row in the linked review, visually verified. Average 41.7 FPS; 1% low 26.3 FPS; 0.1% low 20.1 FPS. Full individual graphics menu, VRAM allocation, exact test date, capture duration, run count and software builds are not documented. Frame-generation setting is not separately stated. Missing measurements remain blank; source checking is not a new hardware test.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
74.35
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical launch-era test, review published 2023-07-20. ASUS ROG Ally, Ryzen Z1 Extreme; not Z1, Ally X or Xbox Ally. Manufacturer-supplied graphics drivers; the reviewer explicitly treats these early results as provisional comparisons. Settings: lowest graphics quality as specified by the reviewer, 1280 × 720, 28W. The article explicitly says Ally uses 720p/1080p despite the chart's generic 800p/1200p legend. Evidence: Cyberpunk 2077 benchmark comparison chart in the linked review; 74.35 FPS in the matching device row. FPS is the publisher's built-in benchmark result, not a gameplay target or instantaneous overlay. 1%/0.1% lows and battery life are not supplied. VRAM allocation, precise test day, software builds, capture duration and run count are unavailable. Upscaling, frame-generation and cap overrides are not separately documented; do not interpret this as a verified native-rendering comparison. Named graphics profile only, not a complete custom preset.
Source checked Sep 8, 2026. Checking a source is not a new performance test.
Average FPS
93
See the test notes for reported graphics settings.
Test date not reported · Added to Atlas Sep 8, 2026
Historical launch-era test, review published 2023-07-20. ASUS ROG Ally, Ryzen Z1 Extreme; not Z1, Ally X or Xbox Ally. Manufacturer-supplied graphics drivers; the reviewer explicitly treats these early results as provisional comparisons. Settings: lowest graphics quality as specified by the reviewer, 1280 × 720, 28W. The article explicitly says Ally uses 720p/1080p despite the chart's generic 800p/1200p legend. The source does not specify the game's edition. Evidence: Shadow of the Tomb Raider benchmark comparison chart in the linked review; 93 FPS in the matching device row. FPS is the publisher's built-in benchmark result, not a gameplay target or instantaneous overlay. 1%/0.1% lows and battery life are not supplied. VRAM allocation, precise test day, software builds, capture duration and run count are unavailable. Upscaling, frame-generation and cap overrides are not separately documented; do not interpret this as a verified native-rendering comparison. Named graphics profile only, not a complete custom preset.
Source checked Sep 8, 2026. Checking a source is not a new performance test.